![]() Even if we combine Outer Heaven and Zanzibar Land, we find ourselves with a map that is at best comparable to Shadow Moses. Look at how small they are compared to everything since. We have gone through so much since 1990.ĭays before E3 2014 Hideo Kojima showed off a map of the play area for Afghanistan in Metal Gear Solid V: The Phantom Pain and overlapped the play areas for each of the canon Metal Gear titles he has directed on top to demonstrate the sheer massiveness of The Phantom Pain. I am sure there are exceptions, but my anecdote kind of makes sense because the type of remake that fans are asking for will essentially create brand new games to replace the old ones. From what I have noticed, it seems like those of us who really enjoy the classic titles do not want them remade whereas those who either dislike them or never even bothered to play through them cheer on the idea of a remake. I first want to point out an observation here. Right?” Perhaps it would be, but I assure the advocate that whatever it is they are imagining in their heads is completely different from what the actual product would be. ![]() Especially now with the possibilities the FOX Engine presents. “But,” the remake advocate will say, “It would be nice to have fans be able to play through Solid Snake’s triumph over his former commander in a depiction that fits in with the ‘Solid series. METAL GEAR SOLID GROUND ZEROES CLASSIC SNAKE SERIESLikewise while I do recommend fans to at least play Metal Gear 2: Solid Snake, I completely recognize the fact that it is, along with its predecessor which ignited the entire series, not a requirement for fans to understand the series their summaries in Metal Gear Solid‘s PREVIOUS OPERATIONS menu suffice. It is an eight-year period without any installments to the Metal Gear series. I am okay with new Shinkawa depictions though.įurther dividing the classic games with the rest of the series is the gap between Metal Gear 2: Solid Snake and Metal Gear Solid. The man is now Vice President of Konami Digital Entertainment. Metal Gear was Kojima’s first project as game designer and at the time he was struggling in Konami and seriously considering quitting the games industry. Sure, some of us fans are younger than the series itself but consider this-unless you are just getting into the series, how have you changed since the first time you played a Metal Gear game? The series, too, has changed along with the times due to improvements and/or changes in technology, conventional narrative, existing fictional universe, and even Hideo Kojima himself. I am instead talking about taking the classic titles and essentially making brand new three-dimensional games out of them for a new generation of gaming.ġ987 was a long time ago. This is not the type of remake I am discussing here though, nor is it the type of remake people demand. I have, for example, proposed a remake in HD using hand-drawn artworks instead of 8-bit sprites similar to the HD remake of Street Fighter 2. The voice continues to grow louder with each new installment to the series. The series grew in popularity and the classic MSX games became more known amongst an audience that is used to the series being referred to as “the Metal Gear Solid franchise” by so-called journalists. ![]() It started quietly, with an ignorant fanbase equipped only with an internet not nearly as accessible as today’s wanting the NES Metal Gear (itself a remake) remade. There has been a voice calling for a remake of the classic Metal Gear games as far as I remember. No need to replace Kyle Reese with Jack Bauer, alright?Įditorial by Ravi Singh, Posted on September 4, 2014 ![]()
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